Level Designer/3D Environment Artist:
[IMPORTANT: THIS ROLE HAS BEEN FULFILLED AND IS NO LONGER AVAILABLE]
We are looking for a Level Designer and/or 3D Environment Artist to create compelling levels that provide immersive visuals and allows for smooth, fun gameplay for Cry of Athena. Preferably looking for a developer who can both design the level and make the 3D models needed for the level.
Though we’d prefer a developer who can do both, we are still considering applicants who specialize in either level designing in Unreal Engine 4, or 3D environment design in particular. Feel free to reach out using our contact at the bottom of this page to find out more!
General Tasks
Design levels and make props for environments such as:
Tartarus: Lava filled underground caverns with old Greek structures scattered throughout.
Elysium: Floating islands in the sky of Elysium with bridges between them.
Museum: Grand marbled museum meant to showcase various characters and their backgrounds and is used as the main menu for the player.
Additional details and concept art will be provided when collaboration begins.
Other Environments:
Fort in the Mountain
Modern compound/Bunker base
WW1 trenches
Crete
Labyrinth
Farmlands
Required Skills:
Experience level editing within UE4.
Strong experience in 3D modeling, especially for environment pieces.
Strong grasp of 3D modeling pipeline (Maya, ZBrush, Substance Painter, exporting to engine, etc.)
Good communication skills in spoken/written English.
Honest and transparent in communication.
Consistent with meeting goals and responsive in messages.
pluses:
Has access to VR headset.
Has understanding of UE4 Blueprint scripting system to make new Blueprints or use existing Blueprints in level design.
how to apply:
Send resume and relevant work to:
simulatedmindsinc@gmail.com
Or message the following user on Discord:
Kami#7281
Feel free to ask for more details!